Archive for the ‘Uncategorized’ Category

Hey all,

Since 2013 came to a close, I’d been looking into rebranding my YouTube channel and revamping my overall appearance online for 2014.
As part of the big change, I’ll soon be moving to a new domain and host. In addition, there’s been some changes to my YouTube channel and new art and logos are up and all over the place.
While this page may not follow suit with the exact artwork or theme, it will still have a tie-in of some sort.

So, enjoy the video and make sure you’re subscribed to this page as well as my channel so you don’t miss any of the latest updates.

Watch myself and fellow YouTubers attempt to survive the zombie-infested world of Roanoke!
New episodes every Friday!

Watch Episode 1 now!

UNDERARMOUR! New video series!

Posted: November 19, 2013 in Uncategorized

Hey guys, I’ve just uploaded the first episode of UNDERARMOUR!

This is a new video series where I talk about issues from gaming, news, life, relationships and more.

I’ll even answer questions and discuss topics sent in by viewers. Tweet me! @PanzerSG (#UNDERARMOURASK).

In this episode, I’ll be taking a look at PLAYIR, the changes to YouTube and answering a question about my military service experience.

Check it out now!

The Action-Packed Trailer!

Watch as I and fellow YouTubers try to survive the horrors of a zombie – infested Roanoke!

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Hey guys, I’ve put together a montage of Mechwarrior Online gameplay (all in the STK-3F, of course) with two different loadouts, on a variety of maps, including the newest map Crimson Straits.

Check out the video here!

 

Loadout 1

4 x ML (RT, LT, RA, LA)

2 x ER LL (RA, LA,)

4 x STREAK SRM 2 (RT, LT, RA, LA)

Double Heat Sinks

Endo-steel Structure

Ferro-Fibrous Armour

STD Engine 290

Loadout 2

4 x PPC (RT, LT, RA, LA)

2 x ML (RA, LA,)

Double Heat Sinks

Endo-steel Structure

Ferro-Fibrous Armour

STD Engine 290

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So thanks to some “doodz” over at 1001-up.com, I’ve had to answer all of eleven questions.  It wasn’t easy.  I laboured over these for several minutes, hours, weeks, in fact, and finally, the product of much blood, sweat and tears can be presented before you here.

Below you will see the list of questions that were asked by Kimmy, P-Diddy and W1ngman.  And below each you will discover the solid gold, hand-forged, perfection that is my response.

It should probably be abundantly clear that what has been written above is -slightly- exaggerated somewhat, but nevertheless, on with it.  Get on with it!

1. Describe yourself in five words.

It’s all about the game.

2. What would you rather be and why: a zombie, a werewolf or a vampire?

Werewolf.  I don’t want to be an extra on The Walking Dead any more than I want to sparkle in the sun.

3. If your house was on fire and you had to evacuate immediately, what one thing would you grab on your way out?

Wow, this is a tough one.  But, then again, I don’t keep consoles in my house so I’d grab my PC and leg it.

4. What’s the one piece of advice you wish someone had told you when you were growing up?

Not everything will be coming your way.  If it is, you’re on the wrong side of the road.

5. If you were immortal for a day, what would you do?

Steal a car, run down some pedestrians, hold up a store, rob a bank and go on a shooting spree.  That’s what it takes to get a 5-star police rating right?

6. What’s worse: realising that there’s no ice-cream left, or finding that you have to eat only ice-cream for the rest of your life?

I’d say it’d probably be finding out that I have to eat ice-cream forever.  I love curries and spicy food too much to do that.

7. If you were suddenly turned into the opposite sex, what would you do?

Honestly? Umm… I probably wouldn’t leave the house for the rest of my life…. 

8. A question from P-Diddy and W1ngman (take a look at their facts): what’s scarier, waking up and finding a squid or a crab in your bed?

I can sympathise with W1ngman on this.  I mean, that crab could be a headcrab.  I know those things don’t really exist but- goddamit… FREEMAN!!!!

9. Tell us a joke (nothing too rude now!).

Get anyone over 65 to text you for the first time with autocorrect on.  Remember to wear a diaper too before you ask them.

10. If there was a holiday in your honour, what would it celebrate?

It would, of course, celebrate the best geek-out weekend ever.  The holiday itself would be created to honour the memory of a week-long geek-out party.  It’d have a massive LAN party… with bikini babes… and tanks… tanks with lasers! And redbull! And glow-sticks! And… lost my train of thought here…

11. How now brown cow?

Onwards and upwards! Sideways and outwards! Ad infinitum.

 

Well, there you have it.  The insight into the mind that is mine.

Enjoy!

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Hi everyone,

I’ve recently been playing a little game called Game Dev Story.  It’s one out of a few titles from a company called Kairosoft, all of the titles in the series are tycoon simulator style games and they all end with “story” in their name.

This particular title was actually released in October 2010, and I know, you’re probably thinking, “That’s ages ago!”.  And you’re probably right.  But, I’ve only started playing it recently and I quite enjoy it.

Basically, the game lets you take charge of a small, developing game developer and build it up into becoming one of the giants in the game industry.

You start off by developing you first game (obviously) and you do that by navigating a series of menus that let you choose everything from your platform to the type and genre of the game.

The platforms, incidentally, are all puns of actual consoles.  They actually do serve as a good insight into the history of gaming, so long as you can decipher the names for yourself.

After you’ve decided on your type of game and platform, then you assign your staff to lead different stages of the development, i.e. Scenario writing, Graphics, etc.

Your staff also can be trained and this will allow you unlock new genres and game types.  This will also improve their overall abilities.  

The actual “game” you develop progresses over time and you can follow its progress with a simple percentage indicator on the screen.  How good your game is is indicated by the use of points being assigned to Fun, Creativity, Graphics and Sound.  These are added throughout the development of the game and are directly related to the skill levels of your staff.

The genre and type combinations you choose matter as well.  It’s all a big experiment, really.  You have to figure out which combinations work well and which don’t.  Some combinations are obvious such as war-based shooters, others aren’t.  And, even the best made “games” (those that gain large amounts of points for Fun, Creativity, Graphics and Sound), may still flop in the market because their genres and types just don’t match.

As you progress through the game, you will be offered chances to upgrade to bigger offices where you can hire more staff.  More staff means more collective ability points and better games.  Sort of like the real thing, no?

New consoles will also periodically enter the market and older ones will leave.  It’s up to you to choose which consoles you want to buy licenses for and make games for.  I believe this part is scripted somewhat as if you were to follow the respective histories of the actual consoles the game intends to replicate, you’d more often find that the consoles you don’t expect to do well, generally don’t last long.  (I’m looking at you, Virtual Boy).

Overall, it’s an enjoyable experience.  The fact that they add imaginary awards and game conventions just add to the overall fun of it.  It doesn’t take itself too seriously and I wouldn’t call it anywhere near realistic.  But, that being said, if you are interested in game development and video games, in general, you’d definitely have a couple of hours worth of fun with this.

Game Dev Story is available for iOS and Android.  Currently, on sale for AU$4.49 in the App Store and AU$2.50 on Google Play.  Don’t worry, there is a demo version available for free called Game Dev Story Lite.  Try it out for yourself!